About the studio

Night Class Games is a one-person independent games studio based in Ireland, founded by [Your name]. It makes games for mobile and PC that are easy to start and hard to put down.

History

[A few sentences: when and why you started the studio, and anything notable such as past projects, game jams or awards.]

Grave Harvest

Release dateNovember 2026
PlatformsAndroid (Google Play), Windows. iOS later.
GenreRoguelite: survivors-lite × auto battler
Run length10–14 minutes
ControlsTouch (one-handed portrait on phones), keyboard or gamepad on Windows
PriceFree
EngineUnity (2D)
Game pagenightclassgames.com/grave-harvest
Store links[Google Play] · [Windows store]

Description

Kill crusaders, raise them as your undead army, and survive the holy horde, because your enemies are your upgrades.

Grave Harvest is a roguelite survivors-lite × auto battler for Android and Windows. Players are a fragile necromancer defending their crypt from a holy crusade. The necromancer never attacks: players steer while an undead squad, raised from the crusaders they have slain, fights automatically around them. Between waves they raise new minions, merge duplicates into stronger forms and build trait synergies. A run lasts 10–14 minutes across three acts, and Grave Essence carries over to permanent progression in the Crypt.

Features

  • The Harvest: every crusader killed leaves a soul of its type, and the souls harvested decide which undead can be raised. Who you kill is your build.
  • Steer, don’t swing: the necromancer never attacks. Movement, with one thumb on a phone or a keyboard or gamepad on PC, matters as much as the build.
  • Merge and synergise: three identical undead merge into a stronger form. Ten crusader types rise as ten undead, each with an origin trait (Swarm, Ranged, Swift, Guard, Caster) and an undead trait (Bone, Plague, Spectral).
  • Sacrifice: detonate a minion to blast nearby crusaders and heal the necromancer.
  • Three acts: the Village, the Abbey and the Cathedral, with the Militia Captain, the Abbess and the Inquisitor as bosses.
  • Fair meta progression: rituals, unlocks and new necromancers in the Crypt add comfort and variety. Every run is winnable from the first.

Trailer

Trailer coming soon

Key art

Download key art and logo (.zip, 0.6 MB)

Screenshots

Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4

[Download all screenshots (.zip)]

Logos & icons

Studio logo
for dark backgrounds
Studio logo
for light backgrounds
Game icon
(1024×1024)

[Download logo pack (.zip)]

Team

[Your name]: founder. Design, programming and everything else.

Contact

For interviews, review keys or early builds, email hello@nightclassgames.com. I usually reply within a couple of days.